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Hello!

Hey, I'm Alejandro! When I was 19 I decided to make a videogame. Now I'm a college student located in Boston, and I've been programming and doing the art for Lunarnaut on and off since early 2018. Please feel free to reach out to me if you'd like to help out or learn more about the project!

Early Concept Art:

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Testing Backgrounds:

moon_test.png
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Experimenting with shadows and polygon drawing via Godot Engine (the game has since moved to using the Unity Engine):

Screen Shot 2019-07-26 at 9.14.35 PM.png

Early work on level design and bugs!

Screen Shot 2019-07-05 at 4.10.02 PM.png

Testing and improving menu effects:

Screen Shot 2019-06-08 at 5.12.09 PM.png
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Doodle to final!

Illustration2.PNG

Canister brainstorming!

Astronaut shapes and hit boxes: 

Screen Shot 2019-02-21 at 6.32.55 AM.png

Drafting and trial and error for the cover (the hands were tough!)

Screen Shot 2019-08-06 at 9.23.18 AM.png
Screen Shot 2019-08-06 at 9.00.01 AM.png
Screen Shot 2019-08-08 at 9.06.01 AM.png

FINALY!

Older to final drafts, from left to right:

astro-cover-Draft1.jpg
astro-cover-Draft3.jpg
astro-cover-DraftFINAL.jpg

[ more coming soon... ]

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