top of page

There are several sources of inspiration that fuel this ongoing project, from new to old in a variety of media!

Books

During the fall of 2017, my brother gave me the audiobook of Ready Player One, by Ernest Cline. The story of a teenage boy looking to find the secrets of a massive online world through retro pop culture games captivated me instantly. I fell in love learning about the old genres, playing them as I read about them, and understanding their significance and history. When I finished the book, I immediately decided I was going to make a retro pixel-art video game.

220px-Ready_Player_One_cover.jpg
71JWCGSYA7L.gif

While I was in high school, I was fascinated with the concept of space exploration and the history of NASA during the mid 20th century. After learning about the Voyager projects, I quickly became a fan of Carl Sagan, and particularly fell in love with his book, Pale Blue Dot. Sagan's love for space was extremely contagious, and he was a great role model at the time. 

s-l300.jpg

The famous image of the 'pale blue dot', taken by the Voyager 1 space probe on February  14th, 1990.

Film

The biggest inspiration of this project is from the movie Alien, released back in 1979. This was the first breathtaking horror film for its time in a futuristic setting with clever illusions that made the alien, space, and the complexity of the USS Nostromo overwhelming. I first saw this film in high school and to this day can not get enough of it. Needless to say, this movie has played a huge role in the making of Lunarnaut.

Alien.jpg
MV5BMmQ2MmU3NzktZjAxOC00ZDZhLTk4YzEtMDMy
9d51dca86927a2cbab186ca4515d5bed.jpg
alien-1200-1200-675-675-crop-000000.jpg
maxresdefault.jpg

The technology, sounds, and look of the Nostromo is a picture in time of the computing era during the late 70s. I hope  to achieve a similar atmosphere with old monitors, analog computer noises, and older space program references.

Other influences of the si-fi genre also include Star Wars and Stranger Things as it was being released since 2016.

1_I_bnDm83n90965m3KxL5wQ.jpg
71JwsvrILKL._SY679_.jpg

Music

The music I've listened to most often this past year has been extremely inspiring and an incredible motivator. Namely, the artist Randy Goffe (aka, 'Home') has been fuel for keeping me going, making me feel like I'm part of the past or in any of the worlds that I take inspiration from. The music often makes picture the circuits and complexities of computers, the origin of classic video games, or the old programming languages and technological advancements that motivate and inspire me every single day.

a3321951232_10.jpg

Odyssey

a4025651648_10.jpg

Before the Night

a3785840355_10.jpg

Falling Into Place

a2692341180_2.jpg

Resting State

Other inspiring music I'll listen to includes movie and video game soundtracks, or similarly styled genres.

a3907980676_10.jpg

Astroneer OST

by Rutger Zuydervelt

71bsHTr6idL._SY355_.jpg

Journey

by Daft Punk

5d2966f4.jpg
611c5AgPCZL._SY355_.jpg

Random Access Memories

by Daft Punk

TRON Legacy OST

by Daft Punk

a2167539703_16.jpg

Hyper Light Drifter OST

by Disasterpiece

a1214364768_16.jpg

FEZ OST

by Disasterpiece

bottom of page